2013 East Coast Game Conference Career Track Draws Game Industry And Job Seekers To North Carolina
Submitted by: MMI Public Relations
International Game Developers Association Executive Director Kate Edwards,Others To Focus On Industry Jobs At April 24-25 Raleigh Conference
Raleigh-Durham-Chapel Hill, NC (OPENPRESS) The International Game Developers Association (IGDA), Triangle Game Initiative and the East Coast Game Conference (ECGC) (http://www.ecgconf.com), have announced the launch of a career track as part of this year's event at the Raleigh Convention Center, located at 500 S. Salisbury St. The career track, the first in the ECGC's five-year span, will draw job seekers to North Carolina's capital city to learn more about how to break into the gaming industry. Featuring local companies such as Epic Games, Vicious Cycle and Gamebryo, the career track will give attendees an opportunity to hear what it takes to land a job in the game industry and the various roles and responsibilities available, including community managers, marketing specialists, producers, script writers and game designers.
North Carolina's Research Triangle Park is home to more than 40 companies developing and publishing games, along with being the U.S. hub for game engine development, with Epic, Vicious Cycle and Gamebryo having headquarters in the region.
Those looking for a career in the game industry will be able to hear firsthand accounts of various game industry roles from a wide array of experts. The 2013 career track schedule includes:
Wednesday, April 24:
- 10 a.m. to 11 a.m.: James Morgan, product manager at Sky Parlor Studios, will speak on the "Path to Production," offering attendees insight in to production management.
- 11:15 a.m. to 12:15 p.m.: Brian Scates, senior supervisor at Ubisoft and MMI Support, will speak on "Online Support The New Dev Discipline," sharing his role in customer support for a gaming company.
- 3:15 p.m. to 4:15 p.m.: Kate Edwards, executive director of IGDA, will speak on "A Call to Action." providing the ways attendees can look at the industry as a whole.
- 4:30 p.m. until 5:30 p.m.: Chris Barney, game engineer and designer for Pearson, will speak on "Racism. Sexism. Classism. Privilege," looking into the world of gaming design.
Thursday, April 25:
- 10 a.m. to 11 a.m.: Jerry Kingrey, stock trader and instructor at Wake Technical Community College, will speak on "Stock Trading and the Gaming Industry," offering a look at the financial side of the gaming industry.
- 11:15 a.m. to 12:15 p.m.: Andrew Greenberg, president of Georgia Game Developers Association, will speak on "Developer to Owner: Turning Your Game into Your Company," telling attendees how to make a career as a game developer.
- 3:15 p.m. to 4:15 p.m.: Narie Kay, business development associate at ZeeGee Games, will speak with attendees about finding and working with a mentor in the gaming industry.
- 4:30 p.m. to 5:30 p.m.: Jennifer Canada, founder and game designer at Impathy Studios, will speak on "You're Hired! How to Nail the Interview and Stick the Landing for Artists and Designers," discussing a final take on getting a job in the game industry.
The ECGC tracks address every sector of game development, including: game design, programming, art/animation/motion capture, writing for games, creating serious games, game education, mobile games and now game careers. ECGC provides opportunities for market leaders, new developers and everyone in between to learn new skills, connect and see in the future of the industry. It is expanding this year by bringing in more well-known speakers and opening its programs to a broader group of attendees.
For more information or to register for the conference, visit http://www.ecgconf.com.
"What began as a small group of gamers in the Triangle several years ago has quickly expanded to become the largest meeting of gaming professionals on the East Coast, and this year we are proud to be able to expand that reach to include those job seekers interested in breaking into the industry," said Walter Rotenberry, ECGC co-director and Triangle Game Initiative co-president. "North Carolina is home to a large variety of game companies, and ECGC is an opportunity for everyone, from artists and designers to academics and business executives, to come together to make sure we continue to see this industry thrive and grow in the region."
- ECGC, the largest gathering of video game professionals on the East Coast, provides video game professionals, academics and the industry with an engaging program and opportunities for networking and collaboration.
- The conference is presented by the Triangle Game Initiative, a nonprofit trade association of video game companies in North Carolina, and the International Game Developers Association, a nonprofit trade association of video game developers around the world.
- More than 1,100 people attended ECGC in 2012.
ABOUT EAST COAST GAME CONFERENCE:
Formerly known as the Triangle Game Conference, the East Coast Game Conference (ECGC) has become the leading annual East Coast forum for game industry professionals to share expertise, network, and build careers. The Research Triangle Park in North Carolina is home to more than 40 companies developing and publishing games, along with being the U.S. hub for game engine development, with Epic, Vicious Cycle and Gamebryo having headquarters in the region. For more information, visit http://www.ecgconf.com.
MMI Public Relations